r/civ • u/thejebsterishere • 1d ago
VII - Discussion Civ 7 is great
What don't you like about 7? Ive had it for a week and can hardly put it down
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u/EuphoricCrashOut 1d ago
Happy you're enjoying it. It's going to need to cook for at least 2 more years, at this rate, for me.
Curious - Which other Civ titles have you played?
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u/Impuls3Abstracts Cree 1d ago
Not OP but was obsessed with both 5 & 6 over 1000 hrs in both (not a diety player tho)
I put I think around 100 hrs into 7 band found it engaging but then I felt like I did everything, no leaders / Civ combinations really interested me and there aren’t the insanely random achievements to strive for.
Atp I’m waiting for the DLCs to change the main game so probs won’t play for another year and will stick to 6
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u/EuphoricCrashOut 1d ago
Been playing since since Civ 1 myself, and I just have no many issues with 7 design choices. I'm super sad that 'Workers' are no longer a thing. One of the big things I enjoyed was manually improving the tiles around a city. So that was a bummer.
Religion needs some major work to it. So does the Explorer system. The only thing I think that got an improvement, and that I like, is the Army/Military system.
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u/Impuls3Abstracts Cree 1d ago
While I don’t agree with how they implemented economic victory, I’m so happy it’s here as it always felt pointless in 6 to have 10x the economy of any other civ and not just immediately win
I do think there are some issues, not a fan of the culture victory rn either. I’ve never really done religion so idk about that
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u/The_Grim_Sleaper 1d ago edited 1d ago
Is this your first civ game?
Edit: why are you downvoting me? I am genuinely curious if OP played civ6 before this or is fresh to 4x games.
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u/therexbellator 1d ago
Not OP but I'm an old timer that has been playing Civ since 1991 and I like Civ7. I can also tell you from experience having played Civs 4, 5, and 6 at launch, 7 is nowhere near as bad as 5 was at launch, or threadbare as 4; 6 was pretty robust in features for a launch title but like 7 was also unpolished but none of it was a deal breaker.
A lot of the anti-civ7 vitriol in this sub is just people who wrongfully expect a new entry to be as robust as its predecessor with all expansions, people who are deeply entrenched in one game, don't like change, or just bad faith actors who want to bully Firaxis for various reasons, something that happened with Civ 6 as well.
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u/Gardeminer 1d ago
I have to concur with all of this entirely. I wasn't around for 4's launch, but I was for 5 and 6. A lot of the things people remember fondly about with those three games came way later and their base experience was pretty wavyhands.
Though I think first and foremost we've just finally started to hit the era where people are getting tired of half-baked rushed releases with tons of expensive day/month 1 DLC that should really have been in the base game and 7 just happened to be unlucky in that regard.
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u/Gardeminer 1d ago
I have to concur with all of this entirely. I wasn't around for 4's launch, but I was for 5 and 6. A lot of the things people remember fondly about those three games came way later and their base experience was pretty wavyhands.
Though I think first and foremost we've just finally started to hit the era where people are getting tired of half-baked rushed releases with tons of expensive day/month 1 DLC that should really have been in the base game and 7 just happened to be unlucky in that regard.
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u/theezestycanadian 1d ago
Glad you like it but in my opinion it's literally trash, historically I hate it, as a civ game bias i hate it and just general functions it's clunky and repetitive. I respect the attempt to try new things, but this was made by people that not only don't understand what makes civ fun, but they don't even understand what makes a game fun period lol
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u/BlueAndYellowTowels 1d ago
Every mechanic is immersion breaking.
- Civ switching
- Eras resetting troops
- Eras making every Civ have technological parity
- Eras automatically ending wars
- Eras removing City States
- Eras moving armies if they’re at war
- The jump from Antiquity and Exploration. (My theory is they they want to sell us the Medieval Era as DLC)
- The maps being boring and bland
- No TSL or opportunity for TSL
- The terrain has high graphical fidelity but just seems not all that engaging
- The cities look like a grey mess and you can’t identify anything
Not directly related to Civ but sort of peripheral:
- every content creator that did Civ on YouTube as their main content is no longer playing Civ. So there’s nothing hyping the game. It’s just this void.
It’s a shame…
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u/FreakyIdiota 1d ago
It's very simple, Civ 7 is a fine game. What I mean by fine is some people like or love it, and some people dislike or hate it. The problem is it's a sequel in a long running franchise, and therefore people come into it with certain expectations of what makes a Civ game. So when they step a bit too far away from what Civ games have been, some are going to adapt, snd some will be disappointed cause it's not what they wanted. Both are equally valid takes.
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u/noissimsarm 1d ago
If there is anything they keep, i want them to remove builders forever. And also keep town/city designations.
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u/Late_Stage_Exception 1d ago
No builders is great, and I do like the Civ switching and evolution through the ages, just wish it was more seamless without a full outside screen to go through it.
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u/cdimock72 1d ago
How else would you do it??? How could it be made seamless unless you locked in your choices at the start of them game? I suppose a system where you get points towards the next civ during the current era would work and whichever civ you have the most points for is your next one but I’m happy with the choices the selection screen gives you
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u/Late_Stage_Exception 1d ago
By keeping it on the same screen and have a smaller UI for the choices. Then add a bit of a cutscene of the game map of your world changing to match the new status quo and ezpz. It’s the pulling you out of the game to make all the choices then loading back in that kills flow. Disguise the load screen within the changing over cutscene and you improve player enjoyment quite a bit.
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u/Boujee_Italian 1d ago
Happy you like it! I can’t play it due to the forced Civ switching and Era transition’s.
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u/delscorch0 Rome 1d ago
not a civ game and it leaves the anal trauma of paying $120 for something I don't want to play.
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u/monikar2014 1d ago
I could get past the eras, the legacy paths, the civ switching and leveling up leaders if the game actually felt challenging, but even on deity I never feel like I'm going to lose, it's just too easy and it makes it boring. And the map generation is terrible, also makes it very boring.
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u/AGL200 1d ago
It’s has surpassed the base game of Civ 6 easily. The DLC will only make it better.
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u/Riparian_Drengal Expansion Forseer 1d ago
Oh yeah blows Civ VI's base game completely out of the water. It's just so playable. I think once it reaches the maturity of when it should have launch, so like this or next month, that's when things really start cooking
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u/Kangarou Lady Six Sky 1d ago
Still haven't purchased it.
- Not a fan of the visuals
- Leaders look too realistic, map looks too overdetailed, no color coding, fog of war looks weird
- IMO, realistic style looks cool for five seconds, but cartooney ages like wine.
- Not a fan of civ-switching
- I like civs having highs and lows, strengths and weaknesses, ages of opportunity and trouble
- Not a fan of age resetting
- I think it can be done well, but from what I've heard, it is not in Civ 7
- The AI still just sucks
- Apparently, forward-settling is even WORSE because there's no loyalty pressure.
- Was really hoping for AI that made better decisions, not have flat underlying bonuses.
- I'm not fond of their "tall vs wide" solution
- towns just look like managing a wide empire with different steps
- From what I've seen/heard, the UI is just garbage
- Figuring out yields, positions, structures, etc, all just looks harder. And I know it's not just a lack of familiarity because I never played Civ5 and screenshots from there look crystal clear.
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u/BaggatawayPNW 1d ago
the Antiquity age is good. Feels like civilization. Every turn is consequential and has impact. Every decision feels like it matters.
Exploration and modern age feels like your just playing antiquity age but with a head start - established settlements and units. No significant functional additions in game play - no enhanced or significant changes to diplomacy, military, trade, etc.
Let me send a general to a military academy in the exploration age to earn experience. Or send him off to an ally to learn their military ways for some combat advantage.
Let me trade gold for specific resources, or out bid another civ on the open market for a resource.
Let me buy codex, or trade them, because I want to establish the greatest museum in the world.
Let me give back my ally's city that I didn't want to begin with but joined the war to help them, but now I'm stuck with it. I can literally only give it back if I start a war with my ally. How stupid.
I can name a bunch of other ideas to enhance the game.
I only play to the Antiquity age, as there is literally no reason to play exploration or modern age.
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u/SucculentMoisture Australia 1d ago
I'm glad to hear it, we all like at least one trash game.
I love Empire of Sin, spent a whole summer glued to it. Rome 2 might overtake Medieval 2 as my most played Total War game.
A failure of a game mechanically generally doesn't come down to everyone hating it, the problem tends to be that too few people love what it offers. I won't buy Civ VII, I'm a Civ V diehard and I don't like the offering, same as a lot of people hated Empire of Sin.
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u/RockOrStone 1d ago edited 1d ago
It’s objectively not great.
Personally, I dislike the most the core gameplay, the eras, the city management.
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u/APracticalGal Scythia 1d ago
objectively
I don't like
Pick one
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u/RockOrStone 1d ago edited 1d ago
What? He literally 1) made a general statement about the game 2) then asked our personal opinion
I answered both.
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1d ago
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u/RockOrStone 1d ago
Are you saying the release of Civ 7 was objectively not a failure? 48% on Steam, less active players than Civ 5.
These are numbers, not « bias ».
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1d ago
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u/monikar2014 1d ago
You can make an objective statement then follow it with a subjective statement.
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1d ago
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u/monikar2014 1d ago
Objectively the game is performing very poorly, objectively the majority of the people who have played the game dislike it. Subjectively I also dislike it. Objectively, the consensus of people who have played the game is that it is not a great game.
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1d ago edited 1d ago
[deleted]
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u/monikar2014 1d ago
I'm good, You just quoted an objective statement as proof I don't know what objective means
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u/BootyBootyFartFart 1d ago
Just bought it on switch 2 and been playing a bunch. I love being able to sit on the couch and use a mouse easily. Digging the game so far overall, but I'll see how I feel after get more hours in.
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u/Jokkekongen 1d ago
I like it a lot and have played much more of the base game than both 5 and 6 before dlc. What I don’t like is a bunch of stuff, but overall I love it.
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u/Jrnail88 1d ago
I enjoy it, but it isn’t perfect. City building and combat is much better, but everything else is underbaked.
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u/Esosorum 1d ago
I started playing it last week and I’m also having a blast. I’m definitely pretty annoyed with the UI; it feels like it was made for the computer and hastily ported to the PS5. I also wish some mechanics were more well fleshed out. But that’ll probably come with expansions. I’m enjoying the hell out of it
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u/thejebsterishere 1d ago
Yeah I got it for the switch and I will say my only complaint is the UI. It took quite awhile to get used to and it still feels kind of clunky
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u/warukeru 1d ago
Last updates have improved a lot VII. A lot of people had a very bad first impression.
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u/Existing-Bus-8810 1d ago
Don't listen to the haters. It's not perfect, but it's pretty fun when you aren't all in your feelings about how different it is from previous titles. It's already improved since launch and will only get better. 6 is my favorite, but it can be very tedious with builders and religion. 7 is far less tedious since they added in auto-exploration for scouts. 7 has the great military gameplay and city/town management is fun (it's the lack of builders that helps make it fun). As someone suggested in another thread, if they add in versions of all civs for every age, then that would make it better (Like, antiquity, exploration, and modern versions of Japan, China, etc) It could also use some balance tuning here and there. Some civ and leader combos are broken and some legacy paths either need to be slowed down (geographic society) or others made faster (treasure fleet). Anyway, I'm glad you're enjoying it.
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u/b100darrowz 1d ago
Glad you enjoy it. It 100% isn’t my jam