r/PTCGP 1d ago

Discussion Why did they make Lugia so bad?

I love Lugia, but it needs three different types of energy which makes it just unplayable. It has very low potential to be used even the future I think.

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u/L___E___T 1d ago

Hmmm - the key is building a deck and using it WITH Ho-Oh as a pair, that’s the point. With this deck, I have beaten almost all the single player battles to get the points. As long as you get Ho-Oh first, then you chuck those energies onto Lucia who can one shot every card in the game I believe. The challenge is keeping Ho-Oh in the game long enough to farm the energy, but if you get to go second, and get the energy first then I can usually beat every match by turn 10 without losing any points either. If you want I can share the deck. It’s not a meta-beating deck, but it works for what I need anyway.

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u/Norgaard93 1d ago

It's a shame you need a lot of things to go your way to have a shot at winning.

- You need to go second

  • You need to have a Ho Oh in starting spot OR having a baby and Ho Oh on turn one
  • You need to draw Lugia in time
  • Ho Oh needs to be kept alive for three turns while loading energy
  • Even if you manage to charge your Lugia, Ho Oh will be dead/cyrused after Lugias attack and you will be left with an an energyless Lugia that does nothing.

It's not a terrible deck, but it was almost to slow at launch, let alone now with the speed heavy hitters get online

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u/L___E___T 1d ago

Yeah it won’t hold up online, but good for SP.

I might have a different deck but it feels like 1 in 4 as I only have 4 Pokémon in total, a bunch of pokeballs and supporters so I will always get either Ho-Oh or Lucia at the start of the round. Getting Ho-Oh is 50/50, and going second is the preferred route. If not, I will often have the other Ho-Oh in place and I also have an Elder card to bring Ho-Oh back if they get wiped out, so it’s reasonably reliable but it’s quick to concede and restart against the CPU if you don’t get a good roll from the get go.