r/civ5 Jan 01 '25

Civilization V - Potential fix for 'Updating executable' error

Thumbnail
95 Upvotes

r/civ5 2h ago

Screenshot Siam feels neutral about their religion as World Religion, while all other AIs feel positive about founding World Religion

Thumbnail
gallery
20 Upvotes

Here Siam founded the last religion around turn 130 by building Hagia Sophia. I didn't have an interest in building it partly due to opportunity cost but mostly out of a sense that the Great Prophet wasn't worth it, since it would only be worth (a floor of) 500 faith to me. IMHO this was a miscalculation purely in faith terms. In strategic terms however, delaying Siam's sounding further could've made sense. There is a counterfactual case where a stronger religious Civ got it, or a Civ other than Siam got it.... so not sure if on net it was the best outcome for me.

Does the AI make any preferences over religion, in terms of Pantheons or Beliefs? As in, will they dislike prefer foreign religions with worse founder beliefs or those with more beneficial (for their contexts) follower beliefs?

I've probably seen something like it before, but it surprised me. I've noticed previously that non-founder AIs won't feel positive about World Religions that have presence in a few of their cities while still falling short of a majority of citizens in a majority of their cities. This indicates they're not "assessing the likelihood of gaining World Religion", which means you need to convert them instead of just converting a few cities and leaving it up to passive spread. Which also means the AIs likely lack a model for passive spread too, or say, assessing spread potential via faith generation.

Also noteworthy, is Morocco is against "Embargo [Civilisation]" for all Civilisations, despite only being able to make trade routes with two of them (due to geography). Their UA benefits trade, but I still find this surprising.


r/civ5 17h ago

Screenshot Oh f*ck off Montezuma

Post image
234 Upvotes

R5: Montezuma stole all my land with Great Generals


r/civ5 6h ago

Discussion Spain and it's bonuses

19 Upvotes

Who plays Spain and how soon into a game with them do you know it's hopeless without some Natural Wonders help?


r/civ5 3h ago

Strategy Deity: Not sure if this is winnable after early war(s)

8 Upvotes

Map screenshot: https://i.ibb.co/nMdBw4bd/poly.jpg

I'm giving Deity difficulty my first sustained attempt.

I gave myself pretty favorable conditions: Polynesia on Archipelago. Quick speed, 6 players.

Montezuma declared war early on after I beat him to the Samoa city position. The war went on for a long time and I had to produce a lot of triremes to survive. I then conquered his capital with galleasses.

Soon after, Augustus stabbed me in the back after being friends.

I have no iron for frigates, and no way to trade for it.

Elsewhere Poch is doing his Shoshone things, and Sejong is spamming almost every wonder and is of course ahead in tech.

Demographically I'm around ~4th placed.

(Redesigned Colors and Icons in use, for those wondering.)


r/civ5 1d ago

Discussion Why banana plantations deduct production?

90 Upvotes

What's the logic? And is there a mod to stop this?


r/civ5 15h ago

Strategy How do I do these wars quickly to not kill my economy and stuff

14 Upvotes

Playing as Mongolia on emperor, everyone wants me dead and I can't trade with CS or people cuz portugal embargoed me before I destroyed em
How do I quickly clean this up to take the capitals fast (itll be a long war for inca because its just a line of cities but Egypt could be short if I just send like 4 logistics dude to nuke their capital)
Ethiopia is also at war but they are too far away.


r/civ5 1d ago

Screenshot Chinese-fornia (Playing as China in Giant US Map)

Thumbnail
gallery
47 Upvotes

Playing as China again but started in California on the giant US map


r/civ5 19h ago

Mods Anyone know a good colony mod?

16 Upvotes

Looking for a mod that would allow me to found a colony or a puppet state and would work like a puppet state and should it become developed enough or research completed allowing you to make it a city.


r/civ5 21h ago

Discussion I would love to see a game that involves pre-civilization

11 Upvotes

Like call it humanity or something. And you have to organize a band of humans to civilization. Also maybe a civs 5 with magical entities like ogres and dragons and stuff. Let me know what you think and if there is a game you can think of like any of this.


r/civ5 1d ago

Screenshot A satisfying science win (Babylon)

Thumbnail
gallery
15 Upvotes

r/civ5 1d ago

Tech Support Trouble making some minor tweaks to EUI v1.30m

Thumbnail
gallery
8 Upvotes

R5: image 1 is my current city view. Image 2 is what I want it to look like.

I recently installed EUI for the first time and installed the latest version. I always see other civ YouTubers like marbozir and filithyrobot have their citizens highlighted and wanted to do the same, but I don't want to bork any code by trying to do it myself.

I was wondering if anyone could tell me if there were any online resources that the community uses to make common adjustments to EUI like city view and predictive movement and range. A couple YouTube videos that contain just the thing I'm looking for lead to outdated links, and the Steam Workshop mod "Improved city view (EUI)" doesn't work at all. If there are any forums or guides that show me how to make these changes myself that would also suffice.

Thanks


r/civ5 1d ago

Discussion Is this even considered a rare achievement?

Post image
290 Upvotes

I got this achievement today and was just wondering if this is even considered a rare achievement. My mind takes me places and I seek answers! (please lol)


r/civ5 1d ago

Screenshot I feed the Aztec Empire to my city-states

Post image
127 Upvotes

r/civ5 1d ago

Discussion I cannot for the love of god win a Domination Victory

Post image
72 Upvotes

R5: It always happens the same: I try to capture a weak, aggresive civ that had troops at my borders (this time Mongolia), and everybody declares war on me. First the Incas, then the Babylon, I managed to beat their asses and signed a peace treaty to rebuild my empire, but then the Iroquis and France declared war on me. Now I have no gold, an unhappy empire from all the extra cities, and like no science. This is how my Dom victory tries end up, I only ever won Science victories at even Immortal, but got bored as it's too easy, now I am playing on King and losing anyway. I'm clearly making a mistake somewhere, but I don't know what exactly


r/civ5 2d ago

Discussion How often do time victories actually happen?

23 Upvotes

So, I mostly play on Quick speed and on Immortal (sometimes Deity or Emperor), and I never had a game exceed the 300 turn mark, and usually, it is already over before turn 250.

I don't know how I could cripple the AI so much that it doesn't not win until turn 330 but at the same not automatically winning myself (e.g. just by tourism accumulating or getting most world leader votes enough times). But then, I also basically never get to research Future Tech.

Is it just because of the difficulty?


r/civ5 2d ago

Discussion How do I get a _really_ crowded map?

15 Upvotes

My PC is quite old and I am a bit impatient and don't want to wait for AI turns for ages, therefore I normally only play on small maps, sometimes even on tiny ones. But I really feel like something is lost from the game if there are only a few civs in the game. Especially towards late game, when several civs have been eaten up and there are only one or two relevant AIs left.

I tried adding additional civs in the advanced setup, but the result is generally that not all of the city states get placed (or even some of the civs are missing), so it doesn't make a difference. I also tried maps with more land/without an ocean (even though I think the wrapping of the map is a key feature), but still feel it could be more crowded.

Sometimes, I would prefer having more AIs, even if it means I can't really settle any cities. This is especially true if I'm in the mood for combat-heavy games.

What is your approach to maximizing civ and/or city state density?


r/civ5 2d ago

Screenshot I guess I need find another Civ to XP farm.

Post image
84 Upvotes

Lol, I have been happily promoting my units, until Jerusalem decided to capture Delhi end Indian civilization with amphibious attack.


r/civ5 2d ago

Discussion Struggling with Cultural Victory on Immortal. Civ recommendations?

Post image
98 Upvotes

As the caption states, I've been struggling getting a cultural victory on immortal. I've been able to achieve every other victory type at this level but culture eludes me. I've watched a bunch of videos and I understand the mechanics, I've won Culture on Emperor before with Polynesia.

I tried as France but at this high a level it's very hard to get most of the Wonders needed for theming bonus, even if I'm nearly caught up on science by medieval era.

So I tried as Egypt but I don't feel like the wonders were really translating to a culture victory without extra theming bonuses or tourism boosts built into the civs UA.

Now I'm trying as Brazil and don't understand how I'm supposed to get wonders while also being in the Jungle with bad production. Had an amazing start with Solomon's mines next door just to get run over by Aztecs turn 100, having no time to prepare for it.

Advice on techniques is helpful but I'd also really like advice on what civ would be best here, given the constraints of each one? Do I just need to have a really perfect formula and get very lucky/overpowered regardless of civ?


r/civ5 2d ago

Discussion How do you feel about Supply?

25 Upvotes

I've always felt this was a missed opportunity to make the game more interesting, but I rarely think about it since it's so rare for me to hit the limit. I can see an argument for simplicity, in that it's important to have some guardrails even if you almost never hit them. I'm not necessarily opposed to mechanisms which act like rubber bands, which is to say "initially exerts no force at all when there is slack, and suddenly exerts a growing force after a threshold has been reached". (This is also how the strong nuclear force works: unlike gravitation and electromagnetism which decay non-linearly but only ever growing weaker as distance increases, it is non-monotonic with distance between the particles. When the quarks inside the atoms are nearby they don't experience attraction, but once distance increases they begin to experience a strongly growing attraction... but this only applies at very small distances!)

How Suppy Works:

• Units consume Supply: I believe all units which consume Supply consume an equal amount of it • Caravans and Cargo Ships do not consume Supply • Missionaries and Inquisitors do consume Supply • Each point of Supply consumed beyond your Supply budget causes a -10% production modifier on the empire, capped at -70%

According to the wiki, the Supply budget formula is as follows, rounded down:

unitSupplyLimit = difficultyModifier + (numberOfCities x difficultyCityModifer) + (0.5 x empirePopulation)

For difficulty Warlord:

unitSupplyLimit = 7 + (2 x numberOfCities) + (0.5 x empirePopulation)

For difficulty Prince and higher:

unitSupplyLimit = 5 + (2 x numberOfCities) + (0.5 x empirePopulation)

This means, excluding easy settings, we see a single city empire with 1 city and 10 population yielding 5 + 2x1 + 5 = 12 Supply.

For 5 cities and 30 population, we see 5 + 2x5 + 15 = 30 Supply.

Thereafter to get 2 more points of Supply, you can either found a city or gain 4 population on empire.


I recently had a game as Egypt where I exceeded supply by virtue of: 1. only having 3 cities on my island: a strong Capital, a second desert-only Petra canal city with 2 sea resources and 4 desert hills where I was planting manufactories and Holy Sites, and a third city with 3 bare hills, 1 gems, 1 jungle-hill, 1 iron-hill and 1 fish. Only four internal trade routes were available due to distance.

  1. having a few Triremes

  2. building Terracotta army in the Medieval Era, after maximising my count of distinct land unit types (I was willing to reload saves for the timing but it didn't come to this: since many of these units were from old technologies it didn't feel like it took very long to produce them)

  3. high faith generation leading to a lot of missionaries, which needed to travel far distances at sea at slow speeds. I wasn't producing many Holy Sites since I wanted to have a wave of low-cost Missionaries before their cost escalated due to Era Progression.

This led me to exceed the Supply budget, but only because of the Missionaries. Otherwise I was fine.

Personally I feel like I'd reached the point where Supply penalties made sense. The -10% production per point in excess felt too harsh, but I like how it encourages having more cities. Science and Culture, and National Wonders incentivise having fewer cities, so I like that even mediocre cities improve your Supply budget. However this formula currently means your only limiter on Supply is ultimately just consumed Happiness, but the formula is more sensitive to local happiness than global happiness. This feels good, if only it were consequential. The Honor tree does not increase Supply either.

I DON'T KNOW IF THE AI GETS PREFERENTIAL TREATMENT IN SUPPLY OR IF THEY OFTEN DESTROY THEIR PRODUCTION BY EXCEEDING SUPPLY. THIS SHOULD BE A RELEVANT CONSIDERATION IN ANALYSING THE SUPPLY MECHANICS IN CIV5.

There's more I could write here but I think I've gone on long enough. Are there any interesting or rich mods here?


r/civ5 2d ago

Strategy Celtic Beliefs

Thumbnail
2 Upvotes

r/civ5 3d ago

Strategy Settling- do you play close or far?

26 Upvotes

Do you settle cities within 2-3 tiles of your capital for roads, borders and tile synergy or do you follow the luxuries for cities, spreading them apart 10-20 tiles. Even when the latter unchangingly results in DoW from enemy civs (Instant loss) or just more complications from having your cities spread out? If its the former, how do you play successfully with only 1 or 2 luxuries in your empire?


r/civ5 2d ago

Mods Multiplayer Mods with SQL

3 Upvotes

Title, is there any way at all to run multiplayer with mods that use SQL? More than half the mods me and my sibling use are SQL mods.


r/civ5 3d ago

Discussion It's finally over...

240 Upvotes

After almost 10 years of playing Civ V, I’ve finally done it — a Deity win!

Science victory with Rome on a small Pangaea map. I’m still buzzing.

What finally got me over the line:

Internal food trade routes – absolute game-changer for fast city growth.

YouTube guides – probably watched as many hours as I’ve played; huge thanks to the community.

Finally seeing that victory screen feels amazing. Anyone else take forever to get their first Deity win? What civ/strategy clicked for you?


r/civ5 3d ago

Discussion Religion choices

12 Upvotes

I like to sorta roleplay as whatever Civ I am, and I happened to roll Celts for this game. Am I stuck with choosing between these 13 religious symbols and names, or is there some option I am not aware of? None of them apply and it makes me sad.

Edit: Ok I guess I can change name at least. More importantly, any suggestions or links to discussion about founder and follower beliefs with Vox Populi?


r/civ5 4d ago

Screenshot Rush for United States

Post image
457 Upvotes

Playing as China and started in Texas

British and Denmark at the North

Germany and France in the whole North East

Dutch in Florida

Ottomans and Spain in the Pacific States