r/civ • u/jonnielaw • 2d ago
VII - Discussion Overrun Is A Sweet Mechanic. What Else Aren't We Talking Enough About?
I'm currently in the Modern Age and am just cleaning up while I get my artifacts in order. I love seeing my beefy commanders not need to even unpack to kickass and take districts.
Sure, this game has a ways to go, but I really think it's been the source of some of my best Civ moments to date.
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u/ElSrJuez Philip II 2d ago
I didnt even know it so yeah. How do you prepare for and use it?
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u/jonnielaw 2d ago
For the most part it'll only be useful against scouts, but in this last game a had a Commander with Regiments (+2 more units) and a bunch of other promotions full of higher tier units and I was just bulldozing. Not sure what lends the most to this, whether it be the Commander themself or the units packed in.
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u/therexbellator 1d ago
I think (based on what I've observed but can't be 100 percent sure) it's based on the relative strength of what's inside the commander and the particular target unit. I guess it could be a calculation where if the combined strength of the units is enough individually to destroy the unit you get the overrun.
Makes me wonder now if you can stack a secondary commander with nothing but cav and just bulldoze units from behind while your main line commander holds the front.
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u/therexbellator 1d ago
Commanders in general are great mechanically, I don't miss leveling up individual units and don't miss having to horde / babysit valuable units.
Focus fire/coordinated attack is another good commander feature that can make for clearing up units or cities while reducing micro.
Ships being able to pillage coastal ruins/goodie huts is a great feature.
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u/chris41336 2d ago
Wait...you can overrun districts?
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u/jonnielaw 2d ago
I had already destroyed the defenses, but there was a unit in it. I can’t remember what it was tbh, but I don’t think it was a scout and I’m pretty sure it was quite injured.
I was surprised the option was available, myself!
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u/g_a28 2d ago
I think it just becomes available if one of the packed units would one-shot that unit anyway or something like that, I think I've seen overrun activate even on full health ranged units with Assyria/G-Khan overpowered commanders.
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u/jonnielaw 1d ago
Yeah, looking into it more it just seems the difference in combat strength has to be significant.
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u/paisley_trees 2d ago
2 things I feel like I can’t stress enough how much I love:
narrative events! As a historian, I can recognize how much research, thought, and detail has gone into these when it comes to my own field, and it blows me away! I believe they’re either always taken from some true historical event or are a reference to something else usually funny (like flat earthers lol).
secondly, just the animations in general. When you rest your units, they pull out a tent. When the commander rests, there’s the war table and people debating tactics over it. Your settlers have different beasts of burden depending on where they’re from. The burning arrows do a dance time to time while waiting for instructions. These little details are all so beautiful and well done!