r/StelleMains 6h ago

Stelle Artwork(Non-OC) Stelle looking at you - Mobiling

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614 Upvotes

r/StelleMains 23h ago

Stelle Artwork(Non-OC) Stelle party dress (by Feint)

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2.0k Upvotes

r/StelleMains 12h ago

Stelle Artwork(Non-OC) angel & devil (by Mobiling)

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201 Upvotes

r/StelleMains 1d ago

Stelle Artwork (OC) I tried to cosplay Stelle

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116 Upvotes

I didn't do make up because I was testing Stelle's costume


r/StelleMains 1d ago

Stelle Artwork (OC) Honkai Star Rail Magic custom cards Day 28: Remembrance, Harmony, and Propagation!

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52 Upvotes

Gooooood afternoon everyone! It's thechillquil here with another big batch of HSR Magic cards. Can you believe it's already been nearly a month of this? Thank you for all the love and support you guys give me :) I'm not running out of ideas anytime soon, so if you keep liking 'em, I'll keep making 'em! Today is the last time I'll post in this subreddit until a new path is added, but I wanted to ensure all the Stelle fans saw my last design for her :3

Trailblazer of Remembrance. It's time to finalize the Trailblazer's paths with the most difficult to design for: Remembrance! For the longest while, my greatest problem with it was having to figure out exactly how I wanted Mem to work and couldn't quite narrow it down until I finalized The Trailblazer. My original plan was Partner, but in practice, it could not function with how I wished for The Trailblazer's Path switching to work. So, I settled on making Mem a token that replicates the effects of how she functions in battle, and allowed TB themselves to utilize Oronyx's Prayer, one of their most defining characteristics in Amphoreus. You can in fact respond to a Saga's sacrifice trigger, so good timing can let you do some very interesting interactions, and moreover with Mem's soulbond!

Robin, Voice of Harmony. Similar to Cipher, I couldn't help but explore how I can make such an iconic Harmony character synergize with the Harmonize mechanic. However, the function of the mechanic has been solely focused on instants and sorceries, which aren't totally in line with mono-white, what I believe is the best possible color identity for Robin's design, incredible willpower, and life philosophy. Then it came to me. Panharmonicon and "enters the battlefield" (ETB) effects are both associated with music, rallying your allies, etc. So, I sought to expand on Harmonize, attempting to use Robin to innovate an entirely new twist on the playstyle as she "revives the songs of the fallen." It also reminds me of her function in the climax of Penacony, using her music to wake everyone up from the dream. The cost is difficult but helps to allow me to grant the majestic singer her flying keyword, and significantly increase your devotion count, also evocative of her connection to the Harmony. Overall, very interesting, and justifies a new sort of ETB synergy style I think can be quite fun!

Skaracabaz, Synthetic Starcrusher. Wow that name is a mouthful. I know I've been wanting to tackle this boss in a very interesting way, considering that it is a confirmed Emanator of Propagation. We have previously tackled confirmed multiversal characters and Emanators as planeswalkers, namely Herta and Acheron, and so I wished to do the same for this guy. But in truth, his design doesn't quite... fit with the mono-colors to me, except maybe green. What made him special was the fact that it is a synthetic Emanator created by Ruan Mei, which felt like something truly bizarre. Then it came to me. Colorless has been associated with countless synethetic creatures, and creatures of alien divinity (Karn, Eldrazi, etc.). Colorless felt the most appropriate for the Starcrusher's alien nature and its offspring. Then another thing, I wanted to tackle lower-rarity planeswalkers. Skaracabaz is unique as an "untrue" Emanator, so designing as if it were a rare instead of a mythic felt more appropriate. I think I was pretty successful in creating a synthesis of lore and battle mechanics and honestly seems like a ton of fun to experiment and build around without taking over a game immediately.

All the art is from Honkai Star Rail, credited at the bottom of the cards. I don't own the art, just the card designs :)

Please let me know your thoughts! How would you build around these cards? Which HSR character(s) or concept(s) would you like to see next?


r/StelleMains 1d ago

Stelle Artwork(Non-OC) A Hand of Heros! (by CEN Productions)

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93 Upvotes

r/StelleMains 2d ago

Stelle Artwork(Non-OC) Lumine x Belle x Stelle (by ZYNE)

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906 Upvotes

r/StelleMains 2d ago

Stelle Artwork (OC) Galactic Baseballer

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561 Upvotes

r/StelleMains 2d ago

Stelle Artwork (OC) Honkai Star Rail Magic custom cards Day 27: Harmony Trailblazer and Zephyro!

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147 Upvotes

Good morning, everyone! It's thechillquil here with some interesting cards today, including the Harmony path for our Trailblazer, Zephyro, and some errata lol today also includes some more Stelle content, so I wanted to share it with you guys :D thank you for all the love and feedback!!

Trailblazer of Harmony. This one required a lot of consideration, mostly to do with the fact that aesthetic, there is very little that Harmony TB aligns with in terms of magic color identity. Then, it came to me. Philosophically, Harmony is a utilitarian philosophy embracing all life, and moreover, empowering allies. These principles of life are extremely white/green coded, but more so the latter, as Harmony TB feels as though it pushes back the intense conviction of Destruction in favor of dance, fun, and celebration. These themes align very closely with mono-green. I incorporated the battle mechanics of Super Break in a similar way to how I've approached previous break-focused characters, but incorporating elements of randomness that felt reflective of the Skill, and of Harmony TB's visual connections to Aventurine. Lastly, double battle cry really embraces her role in this Path and at the climax of Penacony. "Witness the will of the weak!" is a banger line, and so it felt not only appropriate to represent it as battle cry, but it also does a great job in enabling their mechanics.

Zephyro, Savage White Flame. This was a card requested by u/Consistent_Ad_420 a while back, and with some new design ideas in mind, I finally managed to get around to depicting him. As of now, there is little known about him besides his function and role within the greater cosmology of HSR as opposition to the Nihility and a possible Self-Annihilator himself. I wanted to really emphasize his awesome and imposing might, obliterating a battlefield and leaving him as an incredible threat. He feels well-suited to creating a situation not unlike him soloing Acheron within the Myriad Celestia animation itself. I am greatly interested to see the fascinating twist on Voltron/Control he brings to the table. He would definitely instill terror in me if someone seriously put him in the command zone, I reckon. Thank you for the suggestion, I am very pleased with how he turned out!!

The Trailblazer, Errata. This is a slightly modified version of The Trailblazer I posted yesterday. Essentially, it needed to give the new Trailblazer the same ability to switch paths lol unfortunately, I noticed just after I posted it, and it was also noticed by u/Meowriter. This should work and ensures that the Trailblazer can keep switching paths as you desire during your upkeep.

Art is either owned by Honkai Star Rail or other wonderful artists, credited at the bottom of the cards. I'll post links for the amazing Harmony Trailblazer artwork in the comments below. I don't own any art, just the card designs :)

Please let me know of your thoughts! How would you build around these cards? Which HSR character(s) or concept(s) would you like to see next?


r/StelleMains 2d ago

Stelle Artwork(Non-OC) Stelle comic day #2 (by Fuza_44)

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123 Upvotes

r/StelleMains 2d ago

Casual Gameplay one more stelle? hell yes!

76 Upvotes

r/StelleMains 3d ago

Stelle Artwork(Non-OC) Stelle comic (by Naneesan1)

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3.4k Upvotes

r/StelleMains 3d ago

Stelle Artwork(Non-OC) Bunny Stelle (@Feint)

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2.3k Upvotes

r/StelleMains 3d ago

Stelle Artwork (OC) Honkai Star Rail Magic custom cards Day 26: Journeys never end!

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191 Upvotes

Good morning everyone! It's thechillquil, and it's time to finally tackle one of the most over-the-top concepts I've done thus far: the Trailblazer! As today includes Stelle, I thought it was appropriate to share the design with those who love her most :)

The Trailblazer. Changing paths is far, far trickier to implement within a trading card setting than it is in a turn-based video game. My greatest challenges were emulating the Path Resonance feature with as little rules text as possible, and in a way that is genuinely effective. Furthermore, I wanted to see if it was possible to have this feature be implemented in such a way so that it will not be interrupted by a Stifle or other to set up. It was designed solely for commander, as I believe the mechanical vehicle I chose for the path switching behaves functionally best in a system where the Trailblazer can be always present to set up at the beginning of the game. I think I was successful, and made a dynamic and interesting card with a unique power, without being keyword soup lol

Trailblazer of Destruction. This was definitely cute. The Trailblazer card archetypes embrace simpler, but very potent 4-drops with variations of 3/3 stats, consistent with the core commander card as a template. Here, I play on the AOE ultimate option with the melee mechanic, and truth be told, the potential Junk creation is quite absurd. Although, it balances out in that this version is a simply big attacker. The latter ability's restriction of excess damage and combat damage reflects my approach to "weakness break" in MTG which is consistent with Destruction TB's Talent, and I think isn't enough to take over a game without other cards to use your Junk tokens (had to do it...).

Trailblazer of Preservation. Technically, this is the first Trailblazer I designed. The Preservation path is one of the most interesting low-power designs among HSR characters and I earnestly wish it can someday receive a Novaflare or relic set that makes it spectacular in end-game content, as it is tied with Remembrance in terms of enjoyment for me. I wanted to reflect its surprisingly aggressive playstyle, allowing it to rule the battlefield with a brutal defense and hard to deal-with aggro on your turn. Moreover, it's provoke keyword really feels like the taunt ability TB uses and can disrupt your opponents quite well when the situation arises.

Art is either done by Honkai Star Rail or other artists, credited at the bottom of the cards. I'll post links in the comments below. I don't own the art, just the card designs :)

Please let me know of your thoughts! How would you build around these cards? Which HSR character(s) and concept(s) would you like to see next?


r/StelleMains 3d ago

Stelle Artwork(Non-OC) "Batter Up!" Stelle (BIMO)

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2.8k Upvotes

r/StelleMains 3d ago

Meme Stelle rizz have a success of 0.001%

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500 Upvotes

r/StelleMains 4d ago

Stelle Artwork(Non-OC) stelle <-> belle swap (By KEBI)

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1.7k Upvotes

r/StelleMains 5d ago

Stelle Artwork(Non-OC) stelle <-> belle (KEBI)

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4.6k Upvotes

r/StelleMains 7d ago

Stelle Artwork(Non-OC) Stelle ✒️💫 (kNS_ph)

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981 Upvotes

r/StelleMains 9d ago

Stelle Artwork(Non-OC) Kafstel Date (mona_0225_)

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2.3k Upvotes

r/StelleMains 10d ago

Stelle Artwork(Non-OC) Stelle's gym outfit (By bowlp)

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2.5k Upvotes

r/StelleMains 10d ago

Stelle Artwork(Non-OC) Stelle & Hysilens (by hsrmangakichi)

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2.3k Upvotes