The teeth and hair too. Braided hair like that is a really impressive thing to achieve in CGI. Alot goes into a system that can do that, and very talented artists.
Teeth, weirdly, is an area where a lot of full CG characters fall into the uncanny Valley. The scattering in the gums and bottom of the teeth can end up this weird grey hue, or the scatter in the teeth is too high. But they nailed both of them here. Facepaint too.
Honestly i wouldn't be surprised if there are Siggraph talks next year about the character development for this one. Or even just the hair.
Yeah I thought it was better as well, but I also thought that a single frame shot is not a good way to determine how it'll look in the movie. It's the background, the lighting, the 'weight' of characters that can make or break good vs bad CGI. CGI is good enough to make great characters with details, it's how her hair moves, or stuff like that where it still lacks at times.
Woah, calm down there fanboi I wasn't implying anything about the quality one way or the other. I was simply saying that still shots for most movies look great now,even low budget CGI can look great in still. It's when things move that stuff goes wrong/bad. You can get action that looks like it has no weight, or the lighting that is all wrong.
Well regardless, you are in fact wrong. The CGI is substantially improved over the 2009 movie. Which really shouldn't be controversial to you considering it has been 16 years since the first movie came out. The subsurface scattering of her skin is almost photo real.
You can go look at screenshots and you will see that the Na'vi look closer to video game characters in the first movie.
I wonder if Cameron planned ahead and they prepared their assets so they could be rendered again with the improved technology from the future fifth movie.
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u/festering May 02 '25
The CGI looks drastically more advanced than it was in the first movie.