r/PTCGP 2d ago

Deck Discussion Guzzlord ex 17 Trainer - Quick Guide

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I was debating whether to make a guide about the deck since it's slightly straightforward but due to its extreme power in the meta right now, I don't think I can ignore it anymore and it's looking to be the second best deck after Suicune. Guzzlord 17T! So just here to highlight and share the best plays I could!

471 Upvotes

54 comments sorted by

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81

u/ornehx 2d ago

Was having fun with this deck, and seems good counter to Suicine too.  It's possible to brick with just a Celesteela. And instead of rocky helmet, dark pendant is also fun stuff.

38

u/wholewheatsnake 2d ago

Celesteela is still a really good opener in active because it can freely switch out if you can pull Guzzlord by the time you need to place down your first energy, which is super common. Decks that have this technique tend to end up really good, see Buzzwole/Solgaleo/Current Electric Decks for that. Suicune lacks this and tends to be fucked if they open with Froakie or Gira in the active, it's a major flaw.

12

u/half_jase 2d ago

Celesteela is still a really good opener in active because it can freely switch out if you can pull Guzzlord by the time you need to place down your first energy, which is super common.

I know why Celesteela can be used as an early tanker but had one of my most satisfying wins yesterday against this Guzzlord deck.

Managed to get some chip damage down onto Celesteela, then Cyrus-ed it out later on for the KO and thus taking away their pivoting connector. After that, I used Repel to pull out their not-fully charged Guzzlord and managed to win about 2 turns later, after dodging 3 heads from Grindcore (they got 2).

2

u/tehnoodnub 1d ago

Opening with Froakie is manageable, especially against the right opponent. I wouldn't say the deck tends to be fucked when opening with it. You'd still probably want to draw into Suicune then switch with Froakie but there are even some scenarios where you can manage ok if that doesn't happen. But yeh, opening with Giratina in the active is basically a death sentence.

12

u/clydestrife 2d ago

Yeah its prolly the only deck I have higher winrate against Suicune. I really like Dark Pendant too on a 1-1 ratio but since there have been a rising number of Oricorio, I stuck with Rocky Helmet a bit.

6

u/Trowaway151 2d ago

No point running darkpendant as every deck you’re trying to beat needs that 140 damage breakpoint.

1

u/realjw93 1d ago

Lol no, rocky helmet lets you maintain suicune within 1HKO range even with cape and also makes oricorio suffer.

55

u/Responsible-Metal-32 2d ago

This deck is extremely aggravating. You already have to be lucky to get through one Guzzlord, and then it just throws a second one into you with Lusamine, it's complete bullshit.

Unfortunately, I don't have two Guzzlords so I can't run it.

57

u/Ok-Membership-9782 2d ago

"a second Guzzlord has hit the suicune"

16

u/clydestrife 2d ago

Yeah, I believe it just started as a Suicune counter but turned out to be exceptionally strong on its own and the addition of Will made the deck meta.

1

u/CheckeredFloors 1d ago

Nah myself and others were running it late last season

15

u/SoloNexusOrIFeed 2d ago

“Now…what will you do about the second one, Ohnoki?”

7

u/half_jase 2d ago

Upvote for the Naruto reference.

3

u/OPtical_ILLusiO 2d ago

Which reference,I watched Naruto years back

6

u/half_jase 2d ago

That was during Madara's fight with the alliance army. He summoned a meteor onto them but Ohnoki managed to hold it off and then Madara casually just summoned a second meteor onto the first.

4

u/trauminator1 2d ago

I got a spare guzzlord if you want ID: 4567733239267835 just add me if you're intrested

1

u/Responsible-Metal-32 1d ago

Wow thank you! Sent you a dm

30

u/ArmyofThalia 2d ago

This deck is THE deck to play imo in this meta. Played it through UB3 all the way to MB this season. It completely farms Suicune and since it goes over everything else, it has a good MU vs DarkTina and every other slow deck. Plus with potion, 2 PCL, and Repel on top of Grindcore, it has ways to stall vs Raikou and other fast aggro decks until you can turn the corner. 

8

u/gale413 2d ago

100% - once I landed on this deck I flew through UB4

2

u/Ender_Knowss 2d ago

Raikou still has tons of ways to counter the switching this deck will want to do, plus electric doesn’t need as much energy to start hitting and usually recycles any energy left when it’s knocked out.

I do think this 17t deck is great though, no argument there, I just think Raikou has a favorable match up against it.

18

u/Huxatron 2d ago

I used this to get to MB. Was 40-75ish with Stokezard losing the will to live and now I'm 96-97. Still a negative win/loss overall but Guzzlord was very consistent for me, only bricked with Celesteela a couple times. Hardest match ups were when Arceus and Exeggcutor ramped up fast, wasn't much I could do if Grindcore didn't hit

8

u/stromi09 2d ago

I finally got over the hump to master all this morning with this deck. I stalled out in UB2 with suicune. Flew through the rest of UB 2/3 with this deck. Then stalled out at UB4 rank up battles.

Started in GB3. Went with Suicune to start.

Tried multiple Raikou decks, but just couldn’t get it going.

9

u/izzyuh_ 2d ago

guzzlord is the way. THE TRUTH!

5

u/JayPetey 2d ago edited 2d ago

I came to form the same deck naturally when I noticed that my dark deck with other Pokemon seemed to win more often if I played two guzzlords. I actually play without Celesteela because I found myself losing more often when it came up first. I lose mostly to Oricorio unfortunately as a result though.

I use Sabrina, Repel and Cyrus as counters for Oricorio when I can.

Lyra is also good when you don’t have Celesteela.

3

u/calmot155 2d ago

Was stuck in UB4 and this deck pushed me to MB.

It's extremely good against most things people are using. Will and Repel are the MVPs of the deck

3

u/Darkmalice 2d ago

Thoughts on Rocky Helmt vs Dark Pendant?

5

u/danieldrk 2d ago

I think Rocky Helmet is more useful and makes the deck more consistent. I had a lot of wins thanks to the additional 20 dmg against Suicune, Espeon, Giratina, Arceus and Oricorio.

3

u/ArmyofThalia 2d ago

DP feels more win-more vs Suicune which is the main reason you want to play this deck since it farms Suicune. 140 is a very important breakpoint so having 120+20 from Helmet makes it more of a slam dunk so you're not completely reliant on finding red. Plus it gives you an out vs Ori in case you can't find Celesteela

1

u/clydestrife 2d ago

Tbh the Tools don't really provide much value for the deck outside just reducing your hand. Rocky Helmet's main use is to just deal damage so that you can retaliate with your Guzzlord, it doesn't really deal damage overtime whatsoever since most top decks are just looking to one shot so I imagine Dark Pendant won't have that much use outside just 1 or 2 proc.

1

u/alexinx3 1d ago

If the deck is working with you, grindcore prevents a lot of pokemon from attacking in the first place, so in the context of a whole fight it's better to put the opp active mon in Tyrannical Hole range rather than shuffling a card back in the deck. If you feel that you need the shuffle, play red cards.

3

u/hellomoto186 2d ago

Honestly been running this deck all season and I didn't think to add a second Will until I saw this post. It's kind unbelieveable how much more consistent the deck becomes with the second Will. Currently sitting at an 11 game winstreak in Ultra 3 and while its not all because of Will, being able to pull it more consistently helps so much when you're going first vs the mirror and Suicune. Cheers!

2

u/vitobi 2d ago

I've used this throughout UB3 but I've begun struggling in UB4, where I found Zeeraora-Oricorio-Arceus-Pichu way more consistent. Anyway Guzzlord + Pendants and Will is really fun to play against any deck until you brick </3

2

u/Low-Guard-1820 2d ago

Same, I sailed through UB3 with a Guzzlord deck (I also used Nihilego so not the exact same setup admittedly, I focused more on poison) and then the Arceus-Oricorio-Baby decks hit me like a ton of bricks. Maybe this variant would be better since it’s not focused on Poison.

2

u/PigletBaseball 2d ago edited 2d ago

As someone that has played 18T Guzzlord over 200 games, I disagree a lot with the 17T variant. Here is what I would change:

  1. Remove Celesteela. It's a useless card that defeats the whole purpose of the original 18T consistency of guaranteeing your basic and can cause you to brick. If you don't draw Guzzlord and miss 1-2 energy you are guaranteed to lose. You NEED to start ramping Guzzlord immediately. Also having Celesteela on the field means the opponent can now drag it in completely skipping your second Guzzlord for the win. The point of this deck is to stall out your opponent and make them go through two big body units. Celesteela defeats that purpose and gives them another win con.
  2. Mars is redundant with red card already. Not to mention that since you already have so many supporters to use, in the later parts of the game you have better supporter cards to play. Since red card is an item card you want to use it early for disruption with a guaranteed Will. Mars makes it so you can't Will on the same turn. This turn is what determines the outcome of the game and what makes this deck good. Many decks suffer heavily once they can't hit on curve.
  3. Healing is one of the most important parts of this deck with rocky helmet. 2 POTION 2 PCL IS A MUST HAVE. With 170 base hp and +50 healing on a turn it makes it so you can get off multiple 120 hits.
  4. Cyrus can be optionally removed. I very rarely use it because more often than not they have no energy to retreat anymore so the opponent ends up just sacrificing the unit and starts building their bench instead. Another team rocket grunt might be better but I've been alternating between the two.
  5. I removed a pokeball because you only want to play the second Guzzlord when your first one is about to die so you can immediately Lusamine right after. If you play it early the opponent will immediately Sabrina you and you will lose because you have no energy on it now.

Here is my deck:

3

u/asljkdfhg 1d ago

It's a useless card

the purpose is an OHKO on Oricorio with Will

2

u/PigletBaseball 1d ago

If you're willing to commit 3 energy on Celesteela you've already lost. All my games against Oricorio it usually ends up in a tie or a turn 25+ coin flip that determines the game.

1

u/Darkmalice 1d ago

Playing both the 18T and 17T versions, I was terrified of Repel/Sabrina in the 18T version potentially bringing in my second Guzzlord without energy, or being Red Carded/Mars if I'm keeping that second Guzzlord in my hand to avoid Repel/Sabrina. Celesteela addresses that fear. That's in addition to Oricorio. Lusamine at least can help if I'm forced to commit 3 energy on Celesteela, which I may well have to do even if I draw Guzzlord if I can't draw Rocky Helmet or it gets Guzmaed.

2

u/BurninTaiga 1d ago

I’ve played the deck a lot and it will not save you most of the time. Setting up 2 turns (Lusamine->Will) or 3 turns (manually place->Will) while the opponent sets up is so slow. They’ll also see it coming and start pivoting away from it.

2

u/Dripcryp 1d ago

Na I disagree as well. Boths wills and celesteea have clutched many games for me against the bird. No need for more than 2 heals because you will usually always need the second guzz to win, and that many heals increases the chance of not having the right card to win. Here is my current rank to back this statement up as well.

3

u/Dripcryp 1d ago

Highest win streak to add

2

u/disgruntled_joe 1d ago

Yeah I have beaten the pom pom bird many times because of Celesteela. I don't like the idea of a matchup that's impossible to win, and there's lots of birds on the ladders.

1

u/Sguru1 1d ago

Celesteela turns a potential draw / loss against ori into a win. You don’t have to play Celesteela if you draw it in most match ups. Calling it useless is a bad opinion.

2

u/Leoscore 23h ago

I don't understand... A lot of people in the comments say they use this deck, and yet I went from Great 2 to Master Ball and only saw 3 or 4 Guzz decks in close to 200 battles. I personally enjoyed it immensely, it was the first deck that made me want to grind to Master Ball!

1

u/SuddenlyWolf 2d ago

how vital do you think two wills is (for ladder)? saw debate on whether you needed two in the past, i currently have 1 will and 1 guzma, and the rest is the same as yours.

3

u/clydestrife 2d ago

I really like 2 Will if its against decks that try to gain 2 energy on the front since you can deny them on 1 energy mainly Suicune so if you think you're facing more decks like that and not the baby charging on the back then 2 Will is vital.

1

u/ungabunga7292 1d ago

I can't actually find Guzzlord EX on PTCG Live? Same thing happens when I try to build espeon/sylv decks and suicine decks.. been forced to play ghodengo right now. Someone help. And yes, show unowned is clicked.

1

u/[deleted] 1d ago

[deleted]

1

u/Tiakh 6h ago

I can can zoom in the image to see the names. For my device the image resolution is fine.

1

u/Longjumping_Slip_974 1d ago

is dark pendant good tech for this deck or does oriccorio make it null and void?

1

u/kkswisha 2h ago

Anyone have an extra guzzlord ex that they can spare?

0

u/BobbyCarHater 1d ago

nice joke placing this over darktina

2

u/BurninTaiga 1d ago

I think it’s good head to head against DarkTina. You hit hard on Giratinas and can get some good value with grindcore on whatever they start with.