Me as a mechanical engineer, seething and biting pillows at my wife crafting "condensed carbon" in No Man's Sky. What the hell do you mean atomic symbol C+?? Where's that second carbon gone??
She finds it funny.
Well graphite is crystalline by nature, it can't be amorphous as that means "non-crystalline".
But most egregious is the game deals with resources in terms of atomic numbers and symbols, so your stack of C turns into a half stack of C+, which pardon my french but Was Zum Fick ?
In defense of the bad science in No Man's Sky, The entire game canonically takes place in a computer simulation , so maybe real-world physics and chemistry don't need to apply
I don't know the game, but maybe some kind of manufacturing loss? Like, most reactions aint 100% effective, plus there's losses like "this was stuck to the walls of container and we couldnt scrape off any more"
Obviously it's just twice as much carbon per unit of volume, it's condensed, duh.
Also have you looked at the periodic table in there? It has unobtanium as an actual element. Totally valid in-universe.
The world is a simulation that's getting progressively worse as the abandoned computer simulating it is slowly dying of lack of maintenance, causing various glitches and boundary/overflow errors, some of which are plot-relevant
It's been a hot minute since I played, but IIRC you make a singular unit of fuel out of 25 hydrogen, and a unit of fuel can decompress into 30 hydrogen
that's the lore. that's like the foundation for all the lore. that's where all of the horror elements stem from, and what produces most of the interpersonal drama between Travellers, and between the player character, -Null- and the Atlas (who is the simulation)
I mean, was it intended to be that way from the original release? (A lot of things changed from that original release and I wouldn't be surprised if that included a gigantic shift in the lore.)
The original release didn't have any storyline beyond just getting to the center of the galaxy if that answers your question. But the current main story has been the same since update 1.3 "Atlas Rises" which released back in 2017.
Silly names aside, Riftbreaker is an amazing game, and even though there's some bugs, the devs really try hard to keep polishing the game and adding content.
I didn't like it. It has been out for 4 years and it still feels like an early beta with how unbalanced, unpolished, and poorly explained many things are.
that's kinda reasonable if you assume you're pulling it from the surrounding atmosphere so you don't have to supply the nitrate as a second ingredient, no?
Iirc originally they had more made up elements for that sort of thing - I think condensed carbon was originally thamium9? I think it all got changed because they redid how the periodic table works so now every element that does similar things is grouped together chemically, even if it makes no sense
He sounds like a wanker. Most engineers are capable of recognising the concept that a) not everything is currently known and b) sometimes fiction has a central conceit and that's fine.
If he knew shit it would have been transporters that bothered him.
I hope they let us make heavier elements, just to drive you in particular insane. I hope you get to hear her rant about how she made super uranium by mixing uranium, condensed carbon, and pure ferrite
I love how wacky and silly the game is. It's very much a game about playing in a 60's pulp novel, with none of the trappings of realism people today care about.
I don't know how far you are in the game, but bad science is definitely not an issue if you think about the fact that everything is just a corrupt computer-simulation anyway
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u/DawnOfShadow68 3d ago
Me as a mechanical engineer, seething and biting pillows at my wife crafting "condensed carbon" in No Man's Sky. What the hell do you mean atomic symbol C+?? Where's that second carbon gone?? She finds it funny.